Last reviewed 2026-08-17
13-card Indian rummy in one page: how a hand is dealt, what makes a valid declaration, how points are counted, and the mistakes that cost beginners the most.
Indian rummy is played with two decks and two jokers. Each player receives 13 cards. On your turn you draw one card and discard one, keeping your hand at 13.
The goal is to arrange all 13 cards into valid sequences and sets, then declare.
| Combination | Definition | Example |
|---|---|---|
| Pure sequence | Three or more consecutive cards of the same suit, no joker | 5♠ 6♠ 7♠ |
| Impure sequence | A sequence using a joker to fill a gap | 5♥ 6♥ Joker 8♥ |
| Set | Three or four cards of the same rank, different suits | 9♠ 9♥ 9♦ |
| Invalid | Two cards of the same suit and rank in one set | 9♠ 9♠ 9♥ |
A declaration is only valid with at least one pure sequence, and at least two sequences in total. Declaring without a pure sequence is the most expensive beginner mistake — the whole hand counts against you.
| Card | Points |
|---|---|
| Ace, King, Queen, Jack | 10 each |
| Number cards | Face value |
| Joker | 0 |
| Wrong declaration | 80 (full count) |
| First drop | 20 |
| Middle drop | 40 |